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	<title>Rudestar.net &#187; Physics</title>
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		<title>Introduction to collision detection &amp; 2D physics</title>
		<link>http://blog.rudestar.net/2009/11/introduction-to-collision-detection-2d-physics/</link>
		<comments>http://blog.rudestar.net/2009/11/introduction-to-collision-detection-2d-physics/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 05:44:55 +0000</pubDate>
		<dc:creator>rudi</dc:creator>
				<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Game development]]></category>
		<category><![CDATA[Scripted Animation]]></category>
		<category><![CDATA[Physics]]></category>

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		<description><![CDATA[This is an introductory tutorial on collision detection and physics. Creating 2D physics is often daunting to the beginner flash programmer but as you will soon see it is really not that hard so long as you break everything down into small steps. Here we are going to create a world and populate it with [...]]]></description>
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