Category Archives: Scripted Animation

How to calculate the intersection of two circles mathematically in Actionscript.

A client of mine wanted to create an interactive teacher animation that pointed to a point on a chart that could be calculated as the result of a user quiz. They were stuck though as creating a realistic elbow movement that points to the desired point from a programmatic perspective is actually harder than it [...]
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Introduction to collision detection & 2D physics

This is an introductory tutorial on collision detection and physics. Creating 2D physics is often daunting to the beginner flash programmer but as you will soon see it is really not that hard so long as you break everything down into small steps. Here we are going to create a world and populate it with [...]
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