Category Archives: Actionscript
What is Flex?
I suppose sometimes as a Flex or Flash developer you are so immersed in the whole SWF ecosystem that occasionally you get asked a question that should be easy to answer but becomes difficult to explain to someone without a technical perspective.
The other day I was preparing a spec and getting a colleague to double [...]
Introduction to collision detection & 2D physics
This is an introductory tutorial on collision detection and physics. Creating 2D physics is often daunting to the beginner flash programmer but as you will soon see it is really not that hard so long as you break everything down into small steps. Here we are going to create a world and populate it with [...]
Also posted in Flash, Game development, Scripted Animation Tagged Physics, Scripted Animation Comments closed
How to calculate the intersection of two circles mathematically in Actionscript.