Monthly Archives: January 2010

How to calculate the intersection of two circles mathematically in Actionscript.

A client of mine wanted to create an interactive teacher animation that pointed to a point on a chart that could be calculated as the result of a user quiz. They were stuck though as creating a realistic elbow movement that points to the desired point from a programmatic perspective is actually harder than it [...]
Posted in Actionscript, Flash, Game development, Scripted Animation | Comments closed

What is Flex?

I suppose sometimes as a Flex or Flash developer you are so immersed in the whole SWF ecosystem that occasionally you get asked a question that should be easy to answer but becomes difficult to explain to someone without a technical perspective. The other day I was preparing a spec and getting a colleague to double [...]
Posted in Actionscript, Flash, Flex | Comments closed